Passive: Thickened Blood, Every 1 points of mana received from equipment and mana, will also give Hylos 1 points of health. When mana is not enough, health can be used to cast skills instead.
Skill 1: Law and Order, Stores nature’s energy to lock down the target and deals 300/350/400/450/500/550 points of magical damage and stuns for 1s.
Skill 2: Ring of Punishment, Releases the power of the centaurs to summon a Ring of Punishment, every second dealing to surrounding enemies 95/125/155/185/215/245 points of magical damage and also stacks Warden’s Fury, every stack of Warden’s Fury will reduce the enemy’s movement speed by 6% and their attack speed by 5%, enemies will also take 7.5%/10%/12.5%/15%/17.5%/20% more damage from Ring of Punishment, Warden’s Fury can stack a maximum of 10 times. Ring of Punishment will continuously use mana when it is active.
Ulti: Glorious Pathway, Creates a pathway that lasts 6/6/6s, Hylos will health 4%/4.5%/5% of maximum health and be immune to slows while on the pathhway. Allies moving towards the pathway will have their movement speed increased by 60%/65%/70%, enemies moving away from the pathway will have their movement speed reduced by 70%/75%/80%.
Amidst the misty mountains within the northern reaches of the Land of Dawn, reside an ancient and mysterious race of Centaurs. These centaurs guard a fountain that rests on the highest mountain peak. This fountain is said to give the gift of life. Dark forces have relentlessly tried to gain the power found within the waters of this fountain, but only to be time and time again be thwarted by the centaurs. However, as time went on, the centaurs tired and attrition soon took hold. It was not until he arrived. Where throw his mastery of nature’s wrath he was able to punish all the invaders of the fountain. Hylos had become a legendary figure within the annals of the Land of Dawn.