Passive: Mecha Suppression, Each time you deal damage to a target, you inflict, it with a stack of Compression for 3s (up to 10 stack). Each stack of Compression increases the amount of basic attack damage Jawhead deals to the target by 8%.
Smart Missiles, Body-mounted missiles enter launch state for 5s, randomly firing up to 12 missiles at nearby targets. Each attack deals 80(+20% Total Physical Attack) physical damage.
Ejector, Tap to enter the Ejector state, granting increased speed and shield that absorbs up to 200(+100% Total Physical Attack) damage, then tap again to throw your closest target to a designated location, dealing 300(+80% Total Physical Attack) physical damage and briefly stunning the target and enemies in the area they land. (Prioritizes heroes. Can be used on teammates, but they won’t take damage.)
Unstoppable Force, Locks onto an enemy hero, charging into them and stunning them briefly while knocking back enemy units around the target. Deals 400(+100% Total Physical Attack) physical damage to the initial target and the units surrounding them.